List of Sleep-Trainer Modules for CN

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   The following is a VERY incomplete list of sleep-trainer modules intended for use by the Confederacy Navy and the Fleet Auxiliary.  For many subjects, there are multiple levels of training available. 

Training Modules: Confederacy Navy and Fleet Auxiliary

  • Basic Ship Recognition: Confederacy Navy
  • Basic Ship Recognition: Confederacy Civil Designs
  • Basic Ship Recognition: Sa'arm Ships
  • Basic Familiarization for Castle-Class Patrol Corvettes
  • Basic Familiarization for Patrician-Class Missile and Survey Corvettes
  • Basic Familiarization for Europa-Class Training Cruisers
  • Basic Familiarization for Asia-Class Destroyers
  • Basic Familiarization for Africa-Class Escort Destroyers
  • Basic Familiarization for Raptor-Class Strike Cruisers
  • Basic Familiarization for Semmes-Class Strike Cruisers
  • Basic Familiarization for Tarawa-Class Assault Transports
  • Basic Familiarization for Hero-Class Assault Cruisers
  • Basic Familiarization for Goddess-Class Escort Cruisers
  • Basic Familiarization for Presidential-Class Small Craft Carriers
  • Basic Familiarization for Midway-Class Assault Support Carriers
  • Basic Familiarization for Shiro-Class Frigates
  • Basic Familiarization for A-28 Hornet Space Attack craft
  • Basic Familiarization for F-104 Starfighter Space Superiority Fighter
  • Basic Familiarization for F-105 Star Arrow Long Range SS and Recon Fighter
  • Basic Familiarization for PBY/PBY2 Patrol Bomber
  • Crew Integration for A-28 Hornet Space Attack craft
  • Crew Integration for F-104 Starfighter Space Superiority Fighter
  • Crew Integration for F-105 Star Arrow Long Range SS and Recon Fighter
  • Crew Integration for PBY/PBY2 Patrol Bomber
  • Basic Earthat Local Space Familiarization
  • Normal-Space Sensors and Navigation Tools
  • Normal-Space Navigation Principles
  • Normal-Space Drive Systems
  • Care and Feeding of Aurora-Class Power Plants and N-Space Drives
  • Hyperspace Principles and Drives
  • Hyperspace Sensors and Basic Hyperspace Navigation
  • Shuttle Ion Shields
  • Shipboard Navigation Shields and Combat Shields
  • Ship-Handling Principles
  • Group Maneuvering Principles
  • Damage Prevention, Control, and Mitigation Concepts
  • Volunteer Extraction Operations: Transport Ship Support
  • "This is not a warship": Colonist Transport Ship Operations
  • Care and Feeding of Heavy Particle Accelerator Beam Turrets
  • Care and Feeding of Medium Particle Accelerator Beam Turrets
  • Care and Feeding of Light Particle Accelerator Beam Turrets
  • Care and Feeding of Plasma Torpedo Launchers
  • Care and Feeding of Particle Disruptor Systems
  • Care and Feeding of Standard 55cm Guided Missiles and Launchers
  • Care and Feeding of 2-meter "Skip" FTL-Capable Torpedoes and Launchers
  • Care and Feeding of StarSparrow Close-Defense Missile Mounts
  • Care and Feeding of Point-Defense Railgun Mounts
  • Care and Feeding of Point-Defense Laser Mounts
  • Care and Feeding of Point-Defense Railgun Mounts
  • Care and Feeding of Spinal Railguns
  • Care and Feeding of "Junior Hero" Railguns
  • Care and Feeding of "Baby Hero" Railguns
  • Care and Feeding of Light Railguns
  • Care and Feeding of "True Hero" Coilgun Mounts
  • Care and Feeding of "Junior Hero" Coilgun Mounts
  • Care and Feeding of "Baby Hero" Coilgun Mounts
  • Gunnery using Heavy Particle Accelerator Beam Turrets
  • Gunnery using Medium Particle Accelerator Beam Turrets
  • Gunnery using Light Particle Accelerator Beam Turrets
  • Gunnery using Plasma Torpedo Launchers
  • Gunnery using Particle Disruptor Systems
  • Gunnery using (all the assorted shipboard weapon systems we have)
  • Gunnery using Standard 55cm Guided Missiles and Launchers
  • Gunnery using 2-meter "Skip" FTL-Capable Torpedoes and Launchers
  • Gunnery using StarSparrow Close-Defense Missile Mounts
  • Gunnery using Point-Defense Laser Mounts
  • Gunnery using Point-Defense Railgun Mounts
  • Gunnery using Spinal Railguns
  • Gunnery using "Junior Hero" Railguns
  • Gunnery using "Baby Hero" Railguns
  • Gunnery using Light Railguns
  • Gunnery using "True Hero" Coilgun Mounts
  • Gunnery using "Junior Hero" Coilgun Mounts
  • Gunnery using "Baby Hero" Coilgun Mounts


Castle-Specific Modules

  • Basic Familiarization for Castle-Class Patrol Corvettes
  • Basic Life Support Management and Environmental Systems (for...)
  • Advanced Life Support Management (for...)
  • Helm Operations (on...)
  • Operation During Varying Gravity (on...)
  • Maneuvering Limits in Combat (on...)
  • Crew Integration for CIC and Bridge (on...)
  • Care and Feeding of Separated-Source Particle Beam Turrets
  • Care and Feeding of Plasma Torpedo Launchers
  • Care and Feeding of Castle-Class Auxiliary Power Plants
  • Care and Feeding of Castle-Class Main Power Plants
  • Care and Feeding of Castle-Class Propulsion Systems
  • Care and Feeding of Castle-Class Maneuvering and Station-Keeping Systems
  • Gunnery Using Separated-Source Particle Beam Turrets
  • Gunnery Using Plasma Torpedo Launchers
  • Crew Position: Commanding Officer
  • Crew Position: Executive Officer
  • Crew Position: Navigator
  • Crew Position: Weapons Officer
  • Crew Position: Chief Engineer
  • Crew Position: Damage Control Assistant
  • Crew Position: Sensors Officer
  • Crew Position: Communications Officer
  • Crew Position: Supply Officer
  • Crew Position: Officer of the Deck (Underway)
  • Crew Position: Officer of the Day (Inport)
  • Crew Position: Anchor Watch
  • Crew Position: Internal Security Watch
  • Crew Position: External Security Watch
  • Crew Position: Helmsman
  • Crew Position: Bridge Lookout
  • Crew Position: Fire Control Officer
  • Crew Position: Plasma Torpedo Gunner
  • Crew Position: Particle Beam Gunner
  • Crew Position: Point Defense Gunner
  • Crew Position: Engineering Watch Supervisor
  • Crew Position: Engineroom Watch - Power Plants
  • Crew Position: Engineroom Watch - Propulsion
  • Crew Position: Environmental Control Technician
  • Crew Position: Sensor Technician
  • Crew Position: Damage Control Team Leader
  • Crew Position: Damage Control Team Member
  • Crew Position: Crew Concubine
  • Standard Evolutions: Preparing for Underway
  • Standard Evolutions: Maneuvering and Navigating in Normal Space
  • Standard Evolutions: Entering Hyperspace
  • Standard Evolutions: Maneuvering and Navigating in Hyperspace
  • Standard Evolutions: Leaving Hyperspace
  • Standard Evolutions: Securing Ship from Underway
  • Standard Evolutions: Setting Conditions for Combat
  • Combat Evolutions: Scouting/Surveying a Non-Secure System
  • Combat Evolutions: One on One, Expect to win
  • Combat Evolutions: One on One, Expect to not win
  • Combat Evolutions: Two on One, Expect to win
  • Combat Evolutions: Two on One, Expect to not win
  • Combat Evolutions: One on Two, Expect to win
  • Combat Evolutions: One on Two, Expect to not win
  • Combat Evolutions: Multiple on Multiple, Meeting Engagement
  • Combat Evolutions: Multiple on Multiple, Roadblock Defense
  • Combat Evolutions: Multiple on Multiple, Screening High-Value Warships
  • Combat Evolutions: Convoy Defense
  • Combat Evolutions: Emergency Evacuation With and Without Lifeboat


See Also



(Someday this will be a navigation template.  It will provide a bar across the bottom of each article with useful navigation links.  Until then, this is just a placeholder to get rid of all the red "broken link" indicators. -ZM User (talk) 10:00, 3 May 2024 (PDT))