Archerfish

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This is a "Stub", or a short article with little useful information.  Any editor with more information about this subject is invited to help improve it.

Archerfish Low-Observable Patrol Corvette

   The Archerfish Class Patrol Combatant, Missile is small, agile, stealthy and insanely easy to mass produce.  The Archerfish Class carries 48 missiles, launched from 6 tubes.  The class carries a crew of 12, plus 12 concubines who are treated largely as regular crew.  To supplement its on-board passive sensors, it also carries three Remora-class self-propelled sensor packages.  The basic design consists of four pods in tandem in front of a pair of engines, all covered by a protective shell that provides both armor and stealth protection - the resultant ship strongly resembles the old 1890's Holland submarine.
   The design is intended to patrol enemy systems, avoiding detection and using "ambush predator" tactics, rather than to go "yardarm-to-yardarm".

Hull Listing

  • PCM-001 Archerfish (Going Fishing)
  • PCM-002 Albacore
  • PCM-003 Amberjack
  • PCM-004 Barb
  • PCM-005 Blackfish
  • PCM-006 Bluefish
  • PCM-007 Bonefish
  • PCM-008 Cod
  • PCM-009 Cero
  • PCM-010 Corvina
  • PCM-011 Darter
  • PCM-012 Drum
  • PCM-013 Flying Fish
  • PCM-014 Finback
  • PCM-015 Gato
  • PCM-016 Greenling
  • PCM-017 Grouper
  • PCM-018 Growler
  • PCM-019 Grunion
  • PCM-020 Guardfish
  • PCM-021 Haddock (Chosen Frozen)
  • PCM-022 Halibut (Chosen Frozen)
  • PCM-023 Herring
  • PCM-024 Kingfish
  • PCM-025 Shad
  • PCM-026 Silversides
  • PCM-027 Trigger (Chosen Frozen)
  • PCM-028 Wahoo
  • PCM-029 Whale
  • PCM-030 Angler
  • PCM-031 Bashaw
  • PCM-032 Bluegill (Chosen Frozen)
  • PCM-033 Bream
  • PCM-034 Cavalla
  • PCM-035 Cobia
  • PCM-036 Croaker
  • PCM-037 Dace - Like the USN boat, the crew pronounces it "Dah-Chay" (Chosen Frozen)
  • PCM-038 Dorado
  • PCM-039 Flasher
  • PCM-040 Flier
  • PCM-041 Flounder
  • PCM-042 Gabilan
  • PCM-043 Gunnel
  • PCM-044 Gurnard
  • PCM-045 Haddo
  • PCM-046 Hake (Chosen Frozen)
  • PCM-047 Harder
  • PCM-048 Hoe
  • PCM-049 Jack
  • PCM-050 Lapon
  • PCM-051 Mingo
  • PCM-052 Muskellunge
  • PCM-053 Paddle
  • PCM-054 Pargo
  • PCM-055 Peto
  • PCM-056 Pogy
  • PCM-057 Pompon
  • PCM-058 Puffer
  • PCM-059 Rasher
  • PCM-060 Raton
  • PCM-061 Ray
  • PCM-062 Redfin
  • PCM-063 Robalo
  • PCM-064 Rock
  • PCM-065 Runner
  • PCM-066 Sawfish
  • PCM-067 Scamp
  • PCM-068 Scorpion
  • PCM-069 Snook
  • PCM-070 Steelhead
  • PCM-071 Sunfish
  • PCM-072 Tunny
  • PCM-073 Tinosa
  • PCM-074 Tullibee
  • PCM-075 Golet
  • PCM-076 Guavina
  • PCM-077 Guitarra
  • PCM-078 Hammerhead


Class Variants


Story Usage

A textual analysis of the story repository, current as of 9/2019 and performed on 2019-09-27 and using SS Lib ver 1.16.02 (9/25/2019) identified the following usage counts for Archerfish:


Timeline Appearances

Canon timeline indicates Archerfish appears at Month 39 Story appearances in stories with identified timeline placement


See also



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