Ainsworth: Difference between revisions
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'''(Copied straight from .XML 'backup' file, needs formatting and corrections. [[User:ZM User|ZM User]] ([[User talk:ZM User|talk]]) 08:52, 22 April 2024 (PDT))''' <br> <br> | '''(Copied straight from .XML 'backup' file, needs formatting and corrections. [[User:ZM User|ZM User]] ([[User talk:ZM User|talk]]) 08:52, 22 April 2024 (PDT))''' <br> <br> | ||
{{InfoBox | {{InfoBox | ||
| type = Corvette | | type = Corvette | ||
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== Ainsworth Class Corvette == | |||
The '''Ainsworth''' or '''Improved Castle''' Class of Corvettes are the backbone of the early Confederacy War fleet. They are [[Castle]]s with vastly reduced [[Warship Manning|manning]] due to using the volunteer's attached concubines as part of the crew. Where the Castles had 6 officers and 38 ratings, the Ainsworths had 6 officers and 22 ratings. The remaining 16 slots were manned by the volunteer's 28 accompanying concubines. The reduced habitability requirement allows a slightly smaller hull with the exact same machinery fit. <br> | The '''Ainsworth''' or '''Improved Castle''' Class of Corvettes are the backbone of the early Confederacy War fleet. They are [[Castle]]s with vastly reduced [[Warship Manning|manning]] due to using the volunteer's attached concubines as part of the crew. Where the Castles had 6 officers and 38 ratings, the Ainsworths had 6 officers and 22 ratings. The remaining 16 slots were manned by the volunteer's 28 accompanying concubines. The reduced habitability requirement allows a slightly smaller hull with the exact same machinery fit. <br> | ||
The Ainsworths are 76 meters long with a mass of just over 2000 tonnes. Maybe minor differences to the public, but with all other factors being the same, a smaller ship is both harder to detect and harder to accurately track after it is detected. The reduced mass with the same engines makes an Ainsworth slightly faster and more nimble, and all four factors (harder to track, smaller, faster, more agile) make an Ainsworth much harder to hit than a Castle. Incoming beams or missiles that | The Ainsworths are 76 meters long with a mass of just over 2000 tonnes. Maybe minor differences to the public, but with all other factors being the same, a smaller ship is both harder to detect and harder to accurately track after it is detected. The reduced mass with the same engines makes an Ainsworth slightly faster and more nimble, and all four factors (harder to track, smaller, faster, more agile) make an Ainsworth much harder to hit than a Castle. Incoming beams or missiles that "almost missed" a Castle '''would''' miss an Ainsworth. <br> | ||
== Armaments == | == Armaments == | ||
The weapon fit is identical to the Castles: A forward arc [[Plasma Torpedo]] Launcher as the main strike weapon and two class one [[Particle Beam]] Projectors in three hundred and sixty degree hemispherical mounts to support it. Early ships in the class had the PB projectors mounted on the hull like the original Castles, but one of the earliest changes was a short elevator to extend the mount. When in hyperspace or when mooring or maneuvering in tight quarters the mount would be retracted to minimize the ships' beam. When in combat, the mount could be extended to increase its view around the ship's hull. <br> | |||
The weapon fit is identical to the Castles: A forward arc [[Plasma Torpedo]] Launcher as the main strike weapon and two class one [[Particle Beam]] Projectors in three hundred and sixty degree hemispherical mounts to support it. Early ships in the class had the PB projectors mounted on the hull like the original Castles, but one of the earliest changes was a short elevator to extend the mount. When in hyperspace or when mooring or maneuvering in tight quarters the mount would be retracted to minimize the ships' beam. When in combat, the mount could be extended to increase its view around the ship's hull. | In simple terms this meant that a target dead ahead of the ship could be hit by two beams and a torpedo, which was a fair punch but away from that it could be down to a single particle beam. Throw in the four point-defense systems for protection against incoming missiles, systems that weren't even considered as weapons and you had everything that the corvette had to offer. <br> | ||
In simple terms this meant that a target dead ahead of the ship could be hit by two beams and a torpedo, which was a fair punch but away from that it could be down to a single particle beam. Throw in the four point-defense systems for protection against incoming missiles, systems that weren't even considered as weapons and you had everything that the corvette had to offer. | |||
Has no transporter nexus. | Has no transporter nexus. | ||
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== Hull Designations == | == Hull Designations == | ||
Series 1000-1999 are named after USN WW1 and WW2 Patrol Ships, Corvettes and Destroyer Escorts | Series 1000-1999 are named after USN WW1 and WW2 Patrol Ships, Corvettes and Destroyer Escorts <br> | ||
Series 2000-2499 are named after Royal Navy Patrol Ships, Corvettes, and Destroyer Escorts <br> | |||
Series 2500-2999 are named after Patrol Ships, Corvettes, and Destroyer Escorts from other 20th Century navies <br> | |||
*DE1000 Ainsworth | * DE1000 Ainsworth | ||
*DE1004 Avery | * DE1004 Avery | ||
*DE1072 Johnston | * DE1072 Johnston | ||
(Brennan assigned to Tukelat OPF -ZM) | |||
===Timeline Appearances=== | ===Timeline Appearances=== | ||
Canon timeline indicates Ainsworth appears at Month 10 | Canon timeline indicates Ainsworth appears at Month 10 | ||
Story appearances in stories with identified [[Timeline|timeline]] placement | Story appearances in stories with identified [[Timeline|timeline]] placement <br> | ||
Month 50 in [[Victoria_Per_Scientiam|Victoria Per Scientiam]] | Month 50 in [[Victoria_Per_Scientiam|Victoria Per Scientiam]] <br> | ||
Month 72 in [[Independent_Command|Independent Command]] | Month 72 in [[Independent_Command|Independent Command]] <br> | ||
<br> | |||
===Stories mentioning this ship=== | ===Stories mentioning this ship=== | ||
The following stories mention the Ainsworth (as of 2018): | The following stories mention the Ainsworth (as of 2018): | ||
*[[Cherries in the Garden]] by [[Bad Line Ghoul]] | * [[Cherries in the Garden]] by [[Bad Line Ghoul]] | ||
*[[Ending This Mess]] by [[ | * [[Ending This Mess]] by [[Zen Master]] | ||
*[[Independent Command]] by [[ | * [[Independent Command]] by [[Zen Master]] | ||
*[[The First Command]] by [[ | * [[The First Command]] by [[Zen Master]] | ||
<br> | <br> | ||
=== See Also === | === See Also === | ||
*[[Warships]] | * [[Warships]] | ||
<br> | |||
<br> {{Nav}} <br> | <br> {{Nav}} <br> | ||
[[Category:Canon]] [[Category:Corvettes]] [[Category:Warships]] [[Category:Navy]] | [[Category:Canon]] [[Category:Corvettes]] [[Category:Warships]] [[Category:Navy]] |
Revision as of 02:47, 28 April 2024
(Copied straight from .XML 'backup' file, needs formatting and corrections. ZM User (talk) 08:52, 22 April 2024 (PDT))
Ainsworth Class Corvette
The Ainsworth or Improved Castle Class of Corvettes are the backbone of the early Confederacy War fleet. They are Castles with vastly reduced manning due to using the volunteer's attached concubines as part of the crew. Where the Castles had 6 officers and 38 ratings, the Ainsworths had 6 officers and 22 ratings. The remaining 16 slots were manned by the volunteer's 28 accompanying concubines. The reduced habitability requirement allows a slightly smaller hull with the exact same machinery fit.
The Ainsworths are 76 meters long with a mass of just over 2000 tonnes. Maybe minor differences to the public, but with all other factors being the same, a smaller ship is both harder to detect and harder to accurately track after it is detected. The reduced mass with the same engines makes an Ainsworth slightly faster and more nimble, and all four factors (harder to track, smaller, faster, more agile) make an Ainsworth much harder to hit than a Castle. Incoming beams or missiles that "almost missed" a Castle would miss an Ainsworth.
Armaments
The weapon fit is identical to the Castles: A forward arc Plasma Torpedo Launcher as the main strike weapon and two class one Particle Beam Projectors in three hundred and sixty degree hemispherical mounts to support it. Early ships in the class had the PB projectors mounted on the hull like the original Castles, but one of the earliest changes was a short elevator to extend the mount. When in hyperspace or when mooring or maneuvering in tight quarters the mount would be retracted to minimize the ships' beam. When in combat, the mount could be extended to increase its view around the ship's hull.
In simple terms this meant that a target dead ahead of the ship could be hit by two beams and a torpedo, which was a fair punch but away from that it could be down to a single particle beam. Throw in the four point-defense systems for protection against incoming missiles, systems that weren't even considered as weapons and you had everything that the corvette had to offer.
Has no transporter nexus.
Hull Designations
Series 1000-1999 are named after USN WW1 and WW2 Patrol Ships, Corvettes and Destroyer Escorts
Series 2000-2499 are named after Royal Navy Patrol Ships, Corvettes, and Destroyer Escorts
Series 2500-2999 are named after Patrol Ships, Corvettes, and Destroyer Escorts from other 20th Century navies
- DE1000 Ainsworth
- DE1004 Avery
- DE1072 Johnston
(Brennan assigned to Tukelat OPF -ZM)
Timeline Appearances
Canon timeline indicates Ainsworth appears at Month 10
Story appearances in stories with identified timeline placement
Month 50 in Victoria Per Scientiam
Month 72 in Independent Command
Stories mentioning this ship
The following stories mention the Ainsworth (as of 2018):
- Cherries in the Garden by Bad Line Ghoul
- Ending This Mess by Zen Master
- Independent Command by Zen Master
- The First Command by Zen Master
See Also
(Someday this will be a navigation template. It will provide a bar across the bottom of each article with useful navigation links. Until then, this is just a placeholder to get rid of all the red "broken link" indicators. -ZM User (talk) 10:00, 3 May 2024 (PDT))